Deep Sea Embers Novel Wiki

Characters:

Zhou Ming – the main character of the story

Duncan Abnomar – the main character’s pirate name

Nina – the niece

Alice (Frost Queen Ray Nora) – the gothic doll

Inquisitor Vanna – the female inquisitor

Lawrence Creed – the captain of the White Oak

Valentine – the bishop of the Storm Church

Ms. Heidi – the psychiatrist

Ai – the white dove and undead bird of Duncan

Mr. Morris – the history teacher

Shirley – the little girl with the undead hound dog

Dog (Dark Hound) – the undead dog belonging to shirley

Dante Wayne – Vanna’s uncle, administrator for Pland

Lucretia Abnomar (Sea Witch) – the daughter of Captain Duncan and captain of the Bright Star

Luni – the doll belonging to Lucretia

Nilu – the twin doll bought by Duncan in the shop

Tyrian Abnomar (Iron Admiral) – the son of Captain Duncan and captain of the Sea Mist

Perley – Tyrian’s parrot

Aiden – Tyrian’s undead first mate on the Sea Mist

Storm Pope Helena – the storm pope in charge of the main cathedral

Death Pope Banster – the death pope of the Death Church

Principle Lune – the head of the Academy of Truth

Flame Bearer Frem – the head of the Flame Bearers

Scott Brown – the scholar from Frost that sent Morris the letter.

Leviathan – the Grand Storm Cathedral

Gatekeeper Agatha (Bandage Woman) – the Frost’s own defender and follow of the Death Church

death crow – the bird version of a shadow demon

Martha – Lawrence’s wife

Mrs. Mary – Morris’s wife

Christo Babelli – captain of the Obsidian

Professor Maelson – the professor on Dagger Island in charge of the project

General Belazov – the general that visited Dagger Island and Duncan’s no vessel in Frost

Annie – the little girl who visits the cemetary alot’

Scholar Taran El – the elven scholar who received Lucretia in Wind Harbor

Garloni – the orc female student that was living in Scott Brown’s home

Colonel Lister – the harbor commander for Frost

Bishop Ivan – the bishop for the Silent Cathedral in Frost

Nemo Wilkins – the owner of the pub in Frost, Tyrian’s spy

Old Ghost – the old queen’s guard watching over the second waterway

Gus – Captain Lawrence’s first mate

Jansen – the clergy accompany the White Oak when they headed to Frost

Governor Winston – the governor of Frost

Rabbi – the rabbit doll belong to the Sea Witch

Sara Mel – the leading male elf governor of Wind Harbor and president of the Explorer’s Association on the island. He’s the one who founded the city-state from a thousand years ago.

Nightmare Jellyfish – the shadow demon used by Annihilators

Joshua – the elf apprentice from Wind Harbor

Nameless One – the cultists tried to invade this person’s dream

Ted Lir – the Truth Keeper of Wind Harbour

Anomaly-087 (Statue) – a anomaly used by Wind Harbor to contain unknown supernatural forces with the shackle they take off of it

Shireen – the mysterious elf girl the Sea Witch encountered in the dream forest

Richard – the Annihilator Shirley encountered in the dream world

Dumont – the other Annihilator in cahoots with Richard

Floti – the elven girl from Pland that fell into a coma

Sun Scions – the mini suns that protects the umbrella heretics 

Sun Remnants – the black umbrella heretics of the Sun Cult

Hyper Strom – the scholar from the Truth Academy about checking what animals see in this world compared to humans

Commander Sandra – the captain of the ship Tide from the storm church

Commander Polekhine – captain of the Resolved

Commander Orlando – captain of the Unresolved

Amber – the storm priestess that accompanied the Vanished to the Holy Island. she’s a big fan of Vanna

Norm – the tattooed death priest from the Resolved accompanying the Vanished to the Holy Island

Captain Caraline of the Sea Song – she’s the one who wrote the diary for the world after returning from the fog

Puman – the mad poet

Item Name:

Goat Head – the mini goat head figurine on the ghost ship

Vanished – the ghost ship

White Oak – the steam turbine ship that ran into the Vanished

Sora – one of the money currency in this world. the big bill.

Pesos – another money currency, the coins.

Bright Star – the ship belonging to the Duncan’s daughter

Sea Mist – the ship belonging to Duncan’s son

Blood Compass – the item used to locate blood relatives with the user’s blood

steam walkers (spiderwalkers) – the steam spider tanks used by Pland’s forces

Creeping Sun Wheel – the Dark Sun

Chronology Pillar – the pillar used by the Flame Bearers to inscribe information

Sea Mist Venture Capital Company – the company Tyrian founded

sea breath wood – the wood storm followers use to carve a amulet and throw into the sea for prayer

Anomaly 022, Spirit World Compass – the compass hanging off of Ai

Seagull – the ship that was used by the general when he went to Dagger Island

Primal essence

(Droplet of Truth) – the substance described by the Annihilators

Anomaly 077 (The Sailor) – the one that got pulled out to save the White Oak 

Book of Blasphemy – the book Duncan got from the Annihilators

Blasphemous Prototypes – items that are used by heretics. like that high tech black umbrella used by the Sun hiers

New Hope – the original spaceship that crashed landed in this world

Silent Wall – the wall mentioned by the dreaming elf lady

Atlantis – the world tree of the elves

Anomaly 132 – the box lock that kept the second goat head aboard the cursed ship

Resolved Grievance – one of the Death Ark’s escort ship

Unresolved Grievance – the second Death Ark’s escort ship

The Madbird – the Black Guillemot and cause of the ‘Hyper Incident’



Cults:

Storm Church – the first main church in the story. it worships the storm/tranquility goddess

Sun Church (Suntists) – the sun heretics who follow the Black Sun or Creeping Sun Wheel according to old scholar

Annihilation Sect (Annihilators) – the undead worshippers who follow the Nether Lord

Ender missionaries – those who worship subspace

Death Church – the second religion in the story. it worships the death/life god

Academy of Truth – the third religion in the story. they worship the god of wisdom and foolishness

The Flame Bearers – the fourth religion in the story. they manage time and space



Gods/Evil Gods:

Gomona – Storm Goddess / Maiden of Tranquility

Bartók – Lord of Death and Life

Lahem (King of Dream) – God of Wisdom/Foolishness

Ta Ruijin the Eternal Flame (King of the Pale Giants) (Salmir ) – God of History

Black Sun (Creeping Sun Wheel) – the eyeball with tentacles

Nether Lord (King of Darkness)  – the one who dwells in the darkness of the sea

Great Demon God Saslokha –  the god in the elven dreams


Places:

Pland City State – the country that Anomaly 099 was being shipped to

Lansa City State – the country that the sun cultists came from when Shirley and Dog first made their entry

Thirteen Islands of Witherland – the thirteen islands that sank due to the Vanished’s original return from subspace

Ancient Kingdom of Crete

Frost City State (Frostbite) – the kingdom in the north where Alice was executed in the past

Vision 004 Tomb of the Nameless King – the place where the church gets alot of their prophecies. Signaled by seven fast short rings of the bell

Cold Port 

Rose’s Doll House – the shop Duncan went to buy wigs for Alice

Wind Harbor – the elvish city-state

Silent Cathedral – the death church’s cathedral in Frost

Fireplace Street – the named street in Frost where Duncan is heading to

Dagger Island – the island used for the abyss plan

Mok – the base of the Truth Academy

Winter’s Court – the palace now city hall of Frost

Supreme Death Cathedral – the headquarter of the Death Church. Similar to the Grand Storm Cathedral

Atlantis – the ancient world tree of the elves

Cloud Tower – the tower at the elf university

Morpheus – the city-state that tried to fight Cold Port for their sun fragment when the light was out

Vesseran – the place where the invisible girl’s big brother went to study



Doors:

Door of the Lost – the one used by Duncan to go back to his apartment. Inward goes to the apartment, outward to the mapping room.

Final Door – the somber wooden door on the Vanished leading into the basement area

Subspace Door – the door at the lowest level of the Vanished leading into subspace. it was slightly cracked open when Duncan first found it

May He Linger in Dreams – the inscription on the door leading to the captain’s room in the dream world



Theories and models and etc:

World Standard Model (Reality, Spirit world, Deep Sea, and subspace) – the theory that all living things can only descend deeper from the mortal plan and not upward

Abyss Plan – the Frost Queen’s plan to deep dive into the ocean to search for the truth

Eternal Zero – the law stating nothing is fixed about the visions and anomalies

Long Night – the time when the ancient kings (gods) created the current world

Limited Field of Vision – the theory Duncan came up with about the limitation of history and the cut off point

Observer Effect Stability Anchor – the word Alice read on the tape records of the sun when its out

Star Crown – supposedly another name for the sun in the sky according to Alice’s reading

Reverse Singularity – the word Duncan typed into the computer and caused his room to turn black

Sunlight Distribution Committee – the organization Tyrian made to handle the sun issue during the sun down time

Transcendental Criticality – the final stage of a civilization

Ultimate Transcendence – the ultimate growth theory

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