Characters:
Zhou Ming – the main character of the story
Duncan Abnomar – the main character’s pirate name
Nina – the niece
Alice (Frost Queen Ray Nora) – the gothic doll
Inquisitor Vanna – the female inquisitor
Lawrence Creed – the captain of the White Oak
Valentine – the bishop of the Storm Church
Ms. Heidi – the psychiatrist
Ai – the white dove and undead bird of Duncan
Mr. Morris – the history teacher
Shirley – the little girl with the undead hound dog
Dog (Dark Hound) – the undead dog belonging to shirley
Dante Wayne – Vanna’s uncle, administrator for Pland
Lucretia Abnomar (Sea Witch) – the daughter of Captain Duncan and captain of the Bright Star
Luni – the doll belonging to Lucretia
Nilu – the twin doll bought by Duncan in the shop
Tyrian Abnomar (Iron Admiral) – the son of Captain Duncan and captain of the Sea Mist
Perley – Tyrian’s parrot
Aiden – Tyrian’s undead first mate on the Sea Mist
Storm Pope Helena – the storm pope in charge of the main cathedral
Death Pope Banster – the death pope of the Death Church
Principle Lune – the head of the Academy of Truth
Flame Bearer Frem – the head of the Flame Bearers
Scott Brown – the scholar from Frost that sent Morris the letter.
Leviathan – the Grand Storm Cathedral
Gatekeeper Agatha (Bandage Woman) – the Frost’s own defender and follow of the Death Church
death crow – the bird version of a shadow demon
Martha – Lawrence’s wife
Mrs. Mary – Morris’s wife
Christo Babelli – captain of the Obsidian
Professor Maelson – the professor on Dagger Island in charge of the project
General Belazov – the general that visited Dagger Island and Duncan’s no vessel in Frost
Annie – the little girl who visits the cemetary alot’
Scholar Taran El – the elven scholar who received Lucretia in Wind Harbor
Garloni – the orc female student that was living in Scott Brown’s home
Colonel Lister – the harbor commander for Frost
Bishop Ivan – the bishop for the Silent Cathedral in Frost
Nemo Wilkins – the owner of the pub in Frost, Tyrian’s spy
Old Ghost – the old queen’s guard watching over the second waterway
Gus – Captain Lawrence’s first mate
Jansen – the clergy accompany the White Oak when they headed to Frost
Governor Winston – the governor of Frost
Rabbi – the rabbit doll belong to the Sea Witch
Sara Mel – the leading male elf governor of Wind Harbor and president of the Explorer’s Association on the island. He’s the one who founded the city-state from a thousand years ago.
Nightmare Jellyfish – the shadow demon used by Annihilators
Joshua – the elf apprentice from Wind Harbor
Nameless One – the cultists tried to invade this person’s dream
Ted Lir – the Truth Keeper of Wind Harbour
Anomaly-087 (Statue) – a anomaly used by Wind Harbor to contain unknown supernatural forces with the shackle they take off of it
Shireen – the mysterious elf girl the Sea Witch encountered in the dream forest
Richard – the Annihilator Shirley encountered in the dream world
Dumont – the other Annihilator in cahoots with Richard
Floti – the elven girl from Pland that fell into a coma
Sun Scions – the mini suns that protects the umbrella heretics
Sun Remnants – the black umbrella heretics of the Sun Cult
Hyper Strom – the scholar from the Truth Academy about checking what animals see in this world compared to humans
Commander Sandra – the captain of the ship Tide from the storm church
Commander Polekhine – captain of the Resolved
Commander Orlando – captain of the Unresolved
Amber – the storm priestess that accompanied the Vanished to the Holy Island. she’s a big fan of Vanna
Norm – the tattooed death priest from the Resolved accompanying the Vanished to the Holy Island
Captain Caraline of the Sea Song – she’s the one who wrote the diary for the world after returning from the fog
Puman – the mad poet
Delice – the priestess that serves the orc pope
Item Name:
Goat Head – the mini goat head figurine on the ghost ship
Vanished – the ghost ship
White Oak – the steam turbine ship that ran into the Vanished
Sora – one of the money currency in this world. the big bill.
Pesos – another money currency, the coins.
Bright Star – the ship belonging to the Duncan’s daughter
Sea Mist – the ship belonging to Duncan’s son
Blood Compass – the item used to locate blood relatives with the user’s blood
steam walkers (spiderwalkers) – the steam spider tanks used by Pland’s forces
Creeping Sun Wheel – the Dark Sun
Chronology Pillar – the pillar used by the Flame Bearers to inscribe information
Sea Mist Venture Capital Company – the company Tyrian founded
sea breath wood – the wood storm followers use to carve a amulet and throw into the sea for prayer
Anomaly 022, Spirit World Compass – the compass hanging off of Ai
Seagull – the ship that was used by the general when he went to Dagger Island
Primal essence
(Droplet of Truth) – the substance described by the Annihilators
Anomaly 077 (The Sailor) – the one that got pulled out to save the White Oak
Book of Blasphemy – the book Duncan got from the Annihilators
Blasphemous Prototypes – items that are used by heretics. like that high tech black umbrella used by the Sun hiers
New Hope – the original spaceship that crashed landed in this world
Silent Wall – the wall mentioned by the dreaming elf lady
Atlantis – the world tree of the elves
Anomaly 132 – the box lock that kept the second goat head aboard the cursed ship
Resolved Grievance – one of the Death Ark’s escort ship
Unresolved Grievance – the second Death Ark’s escort ship
The Madbird – the Black Guillemot and cause of the ‘Hyper Incident’
Cults:
Storm Church – the first main church in the story. it worships the storm/tranquility goddess
Sun Church (Suntists) – the sun heretics who follow the Black Sun or Creeping Sun Wheel according to old scholar
Annihilation Sect (Annihilators) – the undead worshippers who follow the Nether Lord
Ender missionaries – those who worship subspace
Death Church – the second religion in the story. it worships the death/life god
Academy of Truth – the third religion in the story. they worship the god of wisdom and foolishness
The Flame Bearers – the fourth religion in the story. they manage time and space
Gods/Evil Gods:
Gomona – Storm Goddess / Maiden of Tranquility
Bartók – Lord of Death and Life
Lahem (King of Dream) – God of Wisdom/Foolishness
Ta Ruijin the Eternal Flame (King of the Pale Giants) (Salmir ) – God of History
Black Sun (Creeping Sun Wheel) – the eyeball with tentacles
Nether Lord (King of Darkness) – the one who dwells in the darkness of the sea
Great Demon God Saslokha – the god in the elven dreams
Places:
Pland City State – the country that Anomaly 099 was being shipped to
Lansa City State – the country that the sun cultists came from when Shirley and Dog first made their entry
Thirteen Islands of Witherland – the thirteen islands that sank due to the Vanished’s original return from subspace
Ancient Kingdom of Crete
Frost City State (Frostbite) – the kingdom in the north where Alice was executed in the past
Vision 004 Tomb of the Nameless King – the place where the church gets alot of their prophecies. Signaled by seven fast short rings of the bell
Cold Port
Rose’s Doll House – the shop Duncan went to buy wigs for Alice
Wind Harbor – the elvish city-state
Silent Cathedral – the death church’s cathedral in Frost
Fireplace Street – the named street in Frost where Duncan is heading to
Dagger Island – the island used for the abyss plan
Mok – the base of the Truth Academy
Winter’s Court – the palace now city hall of Frost
Supreme Death Cathedral – the headquarter of the Death Church. Similar to the Grand Storm Cathedral
Atlantis – the ancient world tree of the elves
Cloud Tower – the tower at the elf university
Morpheus – the city-state that tried to fight Cold Port for their sun fragment when the light was out
Vesseran – the place where the invisible girl’s big brother went to study
Doors:
Door of the Lost – the one used by Duncan to go back to his apartment. Inward goes to the apartment, outward to the mapping room.
Final Door – the somber wooden door on the Vanished leading into the basement area
Subspace Door – the door at the lowest level of the Vanished leading into subspace. it was slightly cracked open when Duncan first found it
May He Linger in Dreams – the inscription on the door leading to the captain’s room in the dream world
Theories and models and etc:
World Standard Model (Reality, Spirit world, Deep Sea, and subspace) – the theory that all living things can only descend deeper from the mortal plan and not upward
Abyss Plan – the Frost Queen’s plan to deep dive into the ocean to search for the truth
Eternal Zero – the law stating nothing is fixed about the visions and anomalies
Long Night – the time when the ancient kings (gods) created the current world
Limited Field of Vision – the theory Duncan came up with about the limitation of history and the cut off point
Observer Effect Stability Anchor – the word Alice read on the tape records of the sun when its out
Star Crown – supposedly another name for the sun in the sky according to Alice’s reading
Reverse Singularity – the word Duncan typed into the computer and caused his room to turn black
Sunlight Distribution Committee – the organization Tyrian made to handle the sun issue during the sun down time
Transcendental Criticality – the final stage of a civilization
Ultimate Transcendence – the ultimate growth theory
You mentioned Perley twice and forgot about AI.
I am creating a fandom for Deep Sea Embers here -> https://dse.fandom.com/wiki/Deep_Sea_Embers_Wiki
Did… you use AI to generate the images? Seems pretty disingenuous.